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Jake Mann
Jake Mann
Senior Concept Artist @ Dambuster Studios
Derby, United Kingdom

Summary

Hello,

I am a highly motivated, proactive concept artist with around 8-9 years of experience working within AAA games, architecture, TV and film both freelance and in house.

🎮 My previous shipped and announced projects include:

-The Last Of Us Part II
-Until Dawn: Remastered
-Transformers: Reactivate (Cancelled)
-WARDOGS

Alongside these are many more projects and client work that is unfortunately under NDA or has been cancelled.

If you would like access to a more extensive portfolio of work showcasing professional work from various clients and projects please feel free to send me a DM and let's have a chat.

Skills

Concept ArtConcept DesignDigital PaintingIllustrationMatte Painting3D ModelingDigital SculptingPhotographySculpting3D ScanningVisual DevelopmentSketchingPhotogrammetry

Software proficiency

Photoshop
Photoshop
Blender
Blender
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
DAZ Studio
DAZ Studio
Unreal Engine
Unreal Engine

Productions

    • Video Game
      WARDOGS
    • Year
      2025
    • Role
      Principal Concept Artist
    • Company
      Bulkhead
    • Video Game
      Transformers: Reactivate
    • Year
      2025
    • Role
      Principal Concept Artist
    • Company
      Bulkhead/ Splash Damage
    • Video Game
      Until Dawn: Remastered
    • Year
      2024
    • Role
      Concept Artist
    • Company
      Ballistic Moon
    • Video Game
      The Last of Us: Part II
    • Year
      2020
    • Role
      Concept Artist
    • Company
      One Pixel Brush / Naughty Dog

Experience

  • Senior Concept Artist at Dambuster Studios
    Nottingham, GB
    April 2026 - Present

  • Freelance Concept Artist at Jake Mann Art
    United Kingdom
    September 2016 - Present

    -Creating concept art, illustration and design work for various projects. Including film, TV, architecture, video games and board games.

    -Managing day to day tasks such as work schedule, email correspondence and personal finance.

    -Communication with various clients.

  • Senior Concept Artist at Athena Productions
    GB
    March 2025 - March 2026

  • Principal Concept Artist at Bulkhead/ Splash Damage
    February 2022 - January 2025

    -Creating a range of concept art for WARDOGS and Transformers: Reactivate.

    -Working closely with the art direction team, helping to establish visual

    direction and world-building.

    -Taking part in regular brainstorming sessions, ideating and problem-

    solving.

    -Managing and prioritising time to meet project deadlines.

    -Performing in-depth research gathering relevant and project-specific

    references.

    -Acting as a mentor for junior concept artists, giving feedback and advice

    when needed. Sharing skills, knowledge and techniques

  • Concept Artist at Ballistic Moon
    September 2021 - February 2022

    -Creating concept art for Until Dawn: Remastered and an unannounced

    AAA project.

    -Working closely with lead artists and art director in the creation of an art

    direction bible.

    -Taking part in regular meetings with other departments including lighting,

    environment and animation

  • Concept Artist at Bulkhead Interactive
    Derby, United Kingdom
    April 2020 - September 2021

    -Creating concept art for environments, characters, creatures and props for various projects.

    -Working closely with the art direction team to help establish visual direction and world building.

    -Taking part in regular brainstorming sessions, ideating and problem solving.

    -Managing and prioritising time in order to meet project deadlines.

    -Working closely with various other departments, informing decision about level design and gameplay mechanics.

    -Gathering relevant and project-specific reference.

    -Acting as a mentor for junior concept artist, sharing skills and knowledge.

  • Concept Artist at Foster + Partners
    London
    February 2018 - December 2019

    -Creating a variety of artwork including sketches, storyboards, paintings

    and photorealistic renders for architectural projects around the globe.

    -Helping establish key mood, atmosphere and narrative within artwork.

    -Being receptive to art direction and feedback from team members and

    senior architects.

    -Working closely with a range of other departments such as engineers

    and anthropologists.

    -Taking part in regular project meetings, reviews and critiques.

    -Gathering relevant and project-specific references.

    -Successfully adhering to aggressive project deadlines whilst maintaining

    a consistent quality of work.

  • Freelance Concept Artist at One Pixel Brush
    October 2017 - December 2017

    -Creating environment concept art for The Last Of Us: Part II.

    -Managing personal work schedule and finances.

    -Communicating and collaborating with team members remotely.

    -Receiving and implementing feedback from art director and team members.

  • Freelance Concept Artist at FBFX Limited
    London, United Kingdom
    October 2017 - October 2017

    -Developing character and costume concept art for internal projects and various TV series.

    -Successfully adhering to project deadlines.

    -Working closely with leads and seniors to develop projects and techniques.

    -Taking part in multiple meetings and critiques, evaluating projects direction.

    -Developing innovative concept art techniques, including the use of virtual reality, cloth simulation and photogrammetry.